Posts Tagged ‘video games’

295-Foot-Tall Game of Tetris

April 25, 2019

MIT Students turned the Green Building on campus into a giant, playable Tetris game in 2012. 53 of the building’s windows became the game’s falling colored blocks on a  80 by 250 foot “screen.”

More:

“The ‘holy grail’ of hacks,” Jessica J. Pourian, The Tech

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Plumber Loses Job

September 6, 2017

Plumber Loses Job
It’s getting harder to find good help. Well-know plumber Mario has been fired by Nintendo.

” A newly-uploaded profile … of everyone’s favorite Player One describes Mario as having worked as a plumber in the distant past, suggesting he’s a plumber no longer.”

“But to remove Mario from his plumbing origins is a disservice to the fans who fell in love with Nintendo’s hero long before his days of racing, playing tennis, or flying through space. Mario is a video game hero we can all relate to—one that gets his hands dirty under the occasional sink.”

— “Mario is no longer a plumber,” Jean-Luc Bouchard, Quartz

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Top image by Mike Licht. Download a copy here. Creative Commons license; credit Mike Licht, NotionsCapital.com

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Video Game Hall of Fame: First Inductees

June 8, 2015

Video Game Hall of Fame: First Inductees

The Strong Museum in Rochester, home of the National Toy Hall of Fame, has announced the first inductees in the World Video Game Hall of Fame: DOOMPac-Man, PongSuper Mario Bros., Tetris, and World of Warcraft.

Electronic games now earn more money than recorded music or Hollywood films, about $21 Billion in 2013.

The Strong Museum collects and preserves video games and artifacts through its International Center for the History of Electronic Games. The collection includes more than 55,000 video games and artifacts, personal papers and corporate records that document the history of video games.

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Video Game Hall of Fame

February 26, 2015

Video Game Hall of Fame

The Strong Museum in Rochester, home of the National Toy Hall of Fame, has announced the creation of the World Video Game Hall of Fame. “Electronic games have changed how people play, learn and connect with each other, including across boundaries of culture and geography,” said museum President G. Rollie Adams.  Unsaid: Games now earn more money than recorded music or Hollywood films, about $21 Billion in 2013.

You can nominate significant arcade, console, computer, hand-held and mobile games here until March 31, 2015. An international panel will choose the annual inductees.

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Video Arcades: Game Over

January 23, 2013

Laura June of The Verge has written a fine article on the history of video game arcades:

“For Amusement Only: the life and death of the American arcade,” Laura June, The Verge

Good timing. Atari Inc., which produced “Pong” and” ‘Asteroids,” just filed for bankruptcy.

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NRA Blames Gun Violence on Shooting Games, Then Releases Shooting Game

January 14, 2013

NRA Blames Gun Violence on Shooting Games, Then Releases Shooting Game

“Videogames are among the suspects that the National Rifle Association blames for gun violence in the United States. In his press conference after the Newtown massacre, for instance, the NRA’s Wayne LaPierre called game makers ‘a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people.’ So the rest of us are entitled to ask, aren’t we, why the NRA just released a free app for iOS that teaches how to shoot? Especially since, as Annie-Rose Strasser noticed, the first screen shot that pops up on the game’s page is of coffin-shaped targets, with helpful red marks at head and heart level.”

— “The NRA, Which Blames Shooting Games for Gun Violence, Has Just Released a Shooting Game,” David Berreby, Big Think

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The NRA Explains It All To You

December 21, 2012

The NRA Explains It All To You

In memory of the victims of the Sandy Hook school shootings, many Americans observed a moment of silence this morning at 9:30 AM. At 11:00 AM there was talk; the National Rifle Association tried to deflect blame for the massacre from the military-style weapon and high-capacity magazines that enabled it, claiming that violent video games have somehow caused this catastrophe and the mass shootings that occur every two weeks somewhere in the USA. According to NRA CEO Wayne LaPierre:

“And here’s another dirty little truth that the media try their best to conceal: There exists in this country a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people.

Through vicious, violent video games with names like Bulletstorm, Grand Theft Auto, Mortal Kombat and Splatterhouse. And here’s one: it’s called Kindergarten Killers. It’s been online for 10 years. How come my research department could find it and all of yours either couldn’t or didn’t want anyone to know you had found it?”

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Gaming the System

September 16, 2011

Gaming the System

“The United States government offers tax incentives to companies pursuing medical breakthroughs, urban redevelopment and alternatives to fossil fuels.

It also provides tax breaks for a company whose hit video game this year was the gory Dead Space 2, which challenges players to advance through an apocalyptic battlefield by killing space zombies.”

— “Rich Tax Breaks Bolster Makers of Video Games,” David Kocieniewski, New York Times

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Image by Mike Licht. Download a copy here. Creative Commons license; credit Mike Licht, NotionsCapital.com

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Return of a Musical Classic?

April 20, 2011

Return of a Musical Classic?

Guitar Hero, the music-themed video game with the plastic guitar-shaped controller first introduced in 2005, was recently discontinued. Sales had been in the billions but fell to under $300 million last year. Now the Activision corporation says there might be a reprise:

“‘Guitar Hero’ Not Dead, Says Game Maker Activision,” Scott Steinberg, Rolling Stone

 

Image (“Portrait with Video Game, after Paul Bril”) by Mike Licht. Download a copy here. Creative Commons license; credit Mike Licht, NotionsCapital.com

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Historic Game’s Grand Finale

February 10, 2011

Historic Game's Grand Finale

The mighty Guitar Hero electronic game franchise started in 2005, back in the Middle Ages of video games. It earned hundreds of millions of dollars, but as of today it is no more. Sic transit gloria mundi.

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