Posts Tagged ‘electronic arts’

Herman Cain’s Tax Plan IS a Game, After All

October 17, 2011

Herman Cain's Tax Plan IS a Game, After All

Critics, especially those who can do math, think Herman Cain’s “9-9-9” tax plan is just a catchy slogan. Jon Huntsman thinks it’s the price of pizza. Nonsense. The 9-9-9 plan is just a game. A computer game. Sim City 4, to be precise.

As reporter Amanda Terkel first realized, when players participating in the city simulation begin planning taxes for their mock municipality, the game setup starts commercial, industrial, and residential taxes at 9% rates, remarkably similar to Mr. Cain’s. Gamers use the 9% defaults to figure out rates that will actually work because, even in cyberspace, “9-9-9” doesn’t cut it.

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Gaming the System

September 16, 2011

Gaming the System

“The United States government offers tax incentives to companies pursuing medical breakthroughs, urban redevelopment and alternatives to fossil fuels.

It also provides tax breaks for a company whose hit video game this year was the gory Dead Space 2, which challenges players to advance through an apocalyptic battlefield by killing space zombies.”

— “Rich Tax Breaks Bolster Makers of Video Games,” David Kocieniewski, New York Times

Short link: http://wp.me/p6sb6-b6d

Image by Mike Licht. Download a copy here. Creative Commons license; credit Mike Licht, NotionsCapital.com

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